R.E.P.O. Monster Reaper
Information

- Name: Reaper
- Danger Level: 2
- Abilities: Use of Bladed Weapons on both arms
- Maps: Any
- Money on death: $6k - $8k
- Behaviors: Wanders, Patrols
Summary
The Reaper is a dual-wielding scarecrow that waddles around the map. Like most R.E.P.O. monsters, the Reaper can open doors. This makes it somewhat hard to detect as it’s stealthy and quiet. It moves slowly until it notices you. That’s when it winds up its blades and starts swinging them around. It will chase you, trying to catch you with its weapons.
Behavior
They walk around with very distinctive footsteps.
They have pretty poor eyesight: crouching seems to do the trick most of the time, but don't test your luck unless you have to.
They are completely deaf, unable to hear players loudly talking next to them, sprinting or jumping. However, when they see a player, they will start thrashing their arm blades around and running towards them.
They're not actually that fast and they have minimal object permanence. Despite being deaf to most things, they are able to detect the gravi-beam of players, so avoid picking things up in its vicinity.
Survival Tips
- Hide under furniture and remain crouched, keeping to the side.
- It doesn’t chase for long, and its believed it has a similar short, aggressive phase to the Apex Predator.
- The Reaper struggles to chase players and instead only punishes the oblivious players it’s snuck up on.
- Shut doors behind you as you’re running away; this should reset the Reaper, as it’ll forget about your existence.
- Stamina and speed are a must against him, as running away in a long corridor will likely get you killed if you’re unprepared.
- The predictable walking pattern makes them easy targets for your melee weapons and tranq guns.
- If you want to test your combat skills, this is the target to go for. However, be aware that their thrashing can knock items you're holding out of your hand, so know when to strike.